The rationale of this project and its organization was planned by the team leader in articulation with the partners, having in mind the various countries' realities and effective needs. The project is therefore the result of an objective oriented team work. It will be developed around three main moments. In the first moment, after the project is launched thanks to the Open Day with the volunteer celebrities, the whole team will concentrate in the development of the eskills educational contents (Intellectual Output 1). In this output there will be activities for developing educational contents both in text (and images) but also in video and with the innovative element of gamification. This means that the learner can choose the way he/she wants to learn (based on the different formats of the content) with motivational gamification elements like badges, points and small quiz games.
After this output the partnership will create the pedagogical and methodological guidelines for the usage of the educational contents by trainers, youth workers and other stakeholders (intellectual output 2), this task will have a work oriented methodology where all partners will contribute with their own expertise and will be translated into all partners’ languages.
As mentioned the content will be developed in various formats (e.g. text, images, video), for that reason an innovative Web based TV platform will be prepared and refined to include these content (intellectual output 3). This output will also include functional testing and a continuous refinement during the full extent of the project. Being mainly technologic activities, these activities will be done predominantly by our technological partner (Viatecla) as well as the application coordinator (ESE-IPS), since both have large expertise in the development of digital tools.
After the training of the elearning contents we’ll have blended mobility of young people as it can be seen in the Learning/Teaching/Training activity (C1). This activity is highly linked with the intellectual outputs 1, 2 and 3 and, besides the online learning activity (using the resources developed and included in the Web TV platform) will have face-to-face workshops in Portugal with 12 Down Syndrome learners and 4 accompanying persons. These workshops will cover various areas of knowledge (e.g. Sports, Cooking, Painting and sculpture, How to behave in an interview, How to create an Europass CV, Understand how to use money, tourism) and will count with the collaboration of volunteers (cf. annex declarations_of_intention.pdf) besides the collaboration of the educators and professionals from the partnership.
During the training with the educational tools and the face-to-face workshops, these learners will be encouraged to develop touristic and thematic short stories (Intellectual output 4). These creative writing stories will be written in collaboration between the partners, the learners and some personalities and professional writers (volunteers).
All these activities will be disseminated and be used to exploit the results among the partners. We expect to have a real impact in the awareness of the issue presented in the project in order to influence the policy makers of the involved countries and, hopefully in other countries experiencing the same or similar social/integration problems.
The project is designed to ensure meaningful input from all stakeholders, establish what constitutes success at all levels and also to develop meaningful measures to gauge success. Four outputs form the core work plan and each output leads to the next. This creates an overlapping and inter-dependent structure where the results from each stage build towards a final dissemination. Across each output methods are balanced with the use of tools to meet the goals of each output.
During the project, the team will always be in contact, via virtual meetings and face-to-face transnational meetings. The workshops and the multiplier event will also provide for face-to-face meeting points of the team. All these meeting points (virtual and face-to-face) will be moments of self-assessment and reflection on the questions addressed and possible solutions.
The project will also have a hub (website) for, not only, the team to communicate (private space), but also to provide in an open environment (public space) the information about the project, as well as news about the activities and the project's achievements. This virtual environment will be provided by the team leader's institution (Santarém's ESE-IPS). Besides web information, every face-to-face meeting, as well as the Conferences and the workshops will always have promotion and dissemination documents (e.g. brochures and leaflets) and inquiries will be proposed by the end of each and every activity.
All meetings will also have written reports that will account for the work done and to be done.
Other activities under the Project Management and Implementation Grant request are the planning activities (e.g. transnational meeting preparation, logistic preparation); coordination and communication between partners (e.g. Skype meeting preparation); small scale learning activities (e.g. Workshops; class-room project work); dissemination activities (e.g. conferences; social media strategies; leaflets); finance and budget control.